2014/07/29

Special: DLC's One are Garbage!!

"Downloadble Contents (DLC's) are only beeing developed because Publishers want to earn more money for their Games". This sentence or something like this is said by many Gamers around the World. But are DLC's really only there because Publishers and Developers want to earn extra money?


Day One DLC's: Day-One DLC's are beeing sold on the day the Launch of the Game is arrived. Those DLC's can be Extra Costumes, Weapons, Levels etc or addiotional Specials for the Gamer like EXP Bonus.

Some of you think that those DLC's should be on the Disc when the Game launches. Right? but this isnt easy as you think. For showing you why im saying this im going to show you a graphic of Mass Effect 3 Production by Steve Melton


https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhd47PFfbrViF539yb_zGBBjHglmhzNuQ6NbGlBK_wGU6u7pls9wdWjX8dtNyeHwe-yGM1sIMf2uidLs_JvSnLACIA47XF5vk6m1Tkf8JOKNKdNpxskDh9Rwrj0Ql5T3nXLytPRATMXf1c/s1600/m77S3.png
Day One DLC Developing Timeline

As you can see in the Graphic the development of Day One DLC's are coming in Pre-Production and Production after the full Game left Pre-Production and Production. So the Problem here is that after the Core-Game has left  Production its going to be in the testing Part (Alpha, Beta etc). At this Part there are testers who look for Problems at the Game. Even the Disc-Production is in this Testing Part so it isnt possible anymore to build in any Data on the Disc.

The Day One DLC is going to be produced after the Core-Game has left the Production and the Testing Part of this DLC is much shorter then the Core-Game itself because you dont have to produce Disc's for the DLC and the lenght of the Day One DLC is much shorter so the Testers need much less time to find Bugs, Freezes etc. In the Time the Core-Game is beeing send to Retailers and Online-Shops the Team can full concentrate on the Day One DLC or if it is going planed on the Post-DLC (I will talk about this on another Post).

The full Team are now working on the Day One DLC and try to fix all Bugs and try to polish the DLC as much as they can. After this they are sending the DLC Data to their Partners (PSN, Xbox Marketplace, Steam etc.) and they can upload it exactly at the Launch Day of the Core-Game because the DLC needs just a few Minutes/Hours to get uploaded.

The Day-One DLC can't be on Disc if the Core-Game has to been send to the Retailers in Launch Time. Because the Core-Game itself needs time to get certified and send to the Retailers need much time too.

Ok now i want to answer you the Question from the beggining about what i think about Day One DLC's:

I personally respect the hard work by developers who work on Day One DLC's and if i like the Core-Game i will buy the Day One DLC. And i think all Gamers around the World should respect the work on developing a Day One DLC especially when they give you much content like extra Levels (Ubisoft is developing extra Levels on much of their Games). If the Day One DLC is a Horse, Weapon or anything small like that and is beeing sold for more then 1$ then it isnt worth the money!

What about you? Do you buy Day-One DLC?

Tell me in the Comments.

Next week i want to tell you more about On-Disc DLC's like Streetfighter X Tekken additional Character DLC's and what i think about it.


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